A DYNAMICLY CHANGING, VARIABLE DIFFICULTY, CUSTOM WWII SERVER FOR IL2 STURMOVIK
WINGWALKERS WWII COOP SERVER
CEALscorpion
Axis
favorite coalition: Axis
favorite aircraft: Ju 88 A-4
Ju 88 A-4
Streak: 6
number of downed aircraft for the current virtual life
Ground Streak: 150
number of destroyed ground targets for the current virtual life
Aerial victories
41
Best Streak
11
Destroyed on Ground
689
Best Ground Streak
150
Flight Time
27:49
Gunnery Accuracy
10.3
Position in Rating
8
Detailed combat results
Total Aircraft
41
Fighters (AI)
22
Attacker (AI)
6
Bombers (AI)
10
Transport (AI)
3
Assisted
6
Destroyed ground targets
689
Light Tanks (AI)
1
Armored vehicles
2
Trucks (AI)
47
Large-caliber AA guns
65
Medium-caliber AA guns
37
Small-caliber AA guns
12
Machine gunners
3
Searchlights
7
Locomotives
3
Wagons
37
Howitzers
7
Rocket Artillery
3
Heavy Ships
3
Medium Ships
3
Light Ships
9
Static Aircraft
23
Static Vehicles
114
Airfield Objects
112
Bridges
9
Industrial Objects
192
Detailed sorties results
Score
19645
Sorties
100
Lost aircraft
35
Bailout
5
Dead
25
Captured
0
Disco
1
Shotdown Friendly Aircraft
0
Destroyed Friendly Ground Targets
0
Best results
Best Streak
11
Best Ground Streak
150
Best Flight time Streak
6:27
Best Sorties Streak
20
Max Aerial Victories in one sortie
5
Max Destroyed on Ground in one sortie
66
Current life
Aerial victories (Streak)
6
Destroyed on Ground (Streak)
150
Flight Time
6:27
Sorties
20
Lost aircraft
1
Coalitions
Allies
number of sorties: 35
35%
Axis
number of sorties: 65
65%
Specialty
Fighter
number of sorties: 40
40%
Attacker
number of sorties: 23
23%
Bomber
number of sorties: 36
36%
Transport
number of sorties: 1
1%
W/L - Win/Loss
1.64
Ratio
0.33
Fairplay Index
100%
K/D - Kills per Death
1.64
K/L - Kills per Aircraft Lost
1.17
K/S - Kills per Sortie
0.41
K/H - Kills per Hour of Flight
1.47
GK/D - G.Kills per Death
27.56
GK/L - G.Kills per Aircraft Lost
19.69
GK/S - G.Kills per Sortie
6.89
GK/H - G.Kills per Hour of Flight
24.76
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.