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A DYNAMICLY CHANGING, VARIABLE DIFFICULTY, CUSTOM WWII SERVER FOR IL2 STURMOVIK
WINGWALKERS WWII COOP SERVER
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Info
Tour:
April 2026
May 2026
April 2026
March 2026
February 2026
January 2026
December 2025
November 2025
October 2025
September 2025
August 2025
July 2025
June 2025
May 2025
April 2025
March 2025
January 2026
Pilot Statistics
Sorties
Virtual Lifes
Awards
Killboard
ZgReD_eK
favorite coalition:
No
favorite aircraft:
Bf 110 G-2
Streak: 1
number of downed aircraft for the current virtual life
Ground Streak: 1
number of destroyed ground targets for the current virtual life
Aerial victories
10
Best Streak
6
Destroyed on Ground
73
Best Ground Streak
33
Flight Time
4:44
Gunnery Accuracy
6.4
Position in Rating
13
Detailed combat results
Total Aircraft
10
Fighters (AI)
5
Transport (AI)
5
Assisted
3
Destroyed ground targets
73
Trucks (AI)
8
Large-caliber AA guns
9
Medium-caliber AA guns
3
Small-caliber AA guns
6
Searchlights
1
Wagons
7
Rocket Artillery
1
Medium Ships
2
Static Vehicles
13
Airfield Objects
8
Industrial Objects
15
Detailed sorties results
Score
3897
Sorties
20
Lost aircraft
7
Bailout
1
Dead
4
Captured
0
Disco
0
Shotdown Friendly Aircraft
0
Destroyed Friendly Ground Targets
12
Best results
Best Streak
6
Best Ground Streak
33
Best Flight time Streak
2:22
Best Sorties Streak
9
Max Aerial Victories in one sortie
3
Max Destroyed on Ground in one sortie
9
Current life
Aerial victories (Streak)
1
Destroyed on Ground (Streak)
1
Flight Time
0:42
Sorties
4
Lost aircraft
2
Coalitions
Allies
number of sorties: 9
45%
Axis
number of sorties: 11
55%
Specialty
Fighter
number of sorties: 3
15%
Attacker
number of sorties: 12
60%
Bomber
number of sorties: 5
25%
W/L - Win/Loss
1.43
Ratio
0.14
Fairplay Index
95%
K/D - Kills per Death
2.5
K/L - Kills per Aircraft Lost
1.43
K/S - Kills per Sortie
0.5
K/H - Kills per Hour of Flight
2.11
GK/D - G.Kills per Death
18.25
GK/L - G.Kills per Aircraft Lost
10.43
GK/S - G.Kills per Sortie
3.65
GK/H - G.Kills per Hour of Flight
15.4
Attention!
Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.